#include <asyncrenderer.h>
Constructor & Destructor Documentation
      
        
          | AsyncRenderer::AsyncRenderer | ( | etl::handle< synfig::Target > | target, | 
        
          |  |  | synfig::ProgressCallback * | cb = 0 | 
        
          |  | ) |  |  | 
      
 
 
  
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          | AsyncRenderer::~AsyncRenderer | ( |  | ) |  |  | virtual | 
 
 
Member Function Documentation
      
        
          | void AsyncRenderer::start | ( |  | ) |  | 
      
 
 
      
        
          | void AsyncRenderer::stop | ( |  | ) |  | 
      
 
 
      
        
          | void AsyncRenderer::pause | ( |  | ) |  | 
      
 
 
      
        
          | void AsyncRenderer::resume | ( |  | ) |  | 
      
 
 
  
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          | bool studio::AsyncRenderer::has_error | ( |  | ) | const |  | inline | 
 
 
  
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          | bool studio::AsyncRenderer::has_success | ( |  | ) | const |  | inline | 
 
 
  
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          | synfig::Real studio::AsyncRenderer::get_execution_time | ( |  | ) | const |  | inline | 
 
 
  
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          | sigc::signal<void>& studio::AsyncRenderer::signal_finished | ( |  | ) |  |  | inline | 
 
 
  
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          | sigc::signal<void>& studio::AsyncRenderer::signal_success | ( |  | ) |  |  | inline | 
 
 
The documentation for this class was generated from the following files: