Written by Olivier Saraja (olivier_at_linuxgraphic.org)
English version
Select the Scene entry in the Object tree, then insert a Declaration as a Last Child (
Insert > Declaration
or
Icon).
In the Object Properties View, you can rename it to Chrome. Then Insert a Texture (
Insert > Textures > Texture
or
Icon), a Pigment (
Insert > Textures > Pigment
or
Icon) and a Solid Color (
Insert > Textures > Solid Color
or
Icon). Click on the Solid Color entry and modify the parameters as follow:
solid color
red = 0.98039, y = 0.94902 , z = 0.05490
filter = 0.45, transmit = 0.2
Now select the Texture entry, Insert a Finish (
Insert > Textures > Finish
or
Icon) and adjust the parameters as follow:
The texture has been correctly set, but you still have to assign it to the Screwdriver Shaft. In order to do this, first move the Texture Declaration just after the Chrome declaration previously set in the Object tree.
Select the Screwdriver Shaft, and insert a texture (
Insert > Textures > Texture
or
Icon) as Last Child. Click on the Select button and then choose 'Plastic' in the popup list.
And here's the final result: