Go to the source code of this file.
◆ VIDEO_DEVICE_XV_AUTOPAINT_COLORKEY_HELP
| #define VIDEO_DEVICE_XV_AUTOPAINT_COLORKEY_HELP |
Value:_(
"autopaint colour key"), \
_("Make Xv autopaint its colour key.")
#define _(String)
Definition: vcdplayer.h:39
Referenced by open_plugin(), and open_plugin_2().
◆ VIDEO_DEVICE_XV_BICUBIC_HELP
| #define VIDEO_DEVICE_XV_BICUBIC_HELP |
Value:_(
"bicubic filtering"), \
_("This option controls bicubic filtering of the video image. " \
"It may be used instead of, or as well as, xine's deinterlacers.")
#define _(String)
Definition: vcdplayer.h:39
Referenced by open_plugin(), and open_plugin_2().
◆ VIDEO_DEVICE_XV_COLORKEY_HELP
| #define VIDEO_DEVICE_XV_COLORKEY_HELP |
Value:_(
"video overlay colour key"), \
_("The colour key is used to tell the graphics card where to " \
"overlay the video image. Try different values, if you "\
"experience windows becoming transparent.")
#define _(String)
Definition: vcdplayer.h:39
Referenced by open_plugin(), and open_plugin_2().
◆ VIDEO_DEVICE_XV_DECL_BICUBIC_TYPES
| #define VIDEO_DEVICE_XV_DECL_BICUBIC_TYPES static const char *const bicubic_types[] = { "Off", "On", "Auto", NULL }; |
◆ VIDEO_DEVICE_XV_DECL_PREFER_TYPES
| #define VIDEO_DEVICE_XV_DECL_PREFER_TYPES |
Value:typedef enum { \
{
"Any",
"Overlay",
"Textured Video",
"Blitter",
NULL }; \
{ "", "Overlay", "Texture", "Blitter" };
static const char *const prefer_labels[]
Definition: video_out_xcbxv.c:158
NULL
Definition: xine_plugin.c:91
static const char prefer_substrings[][8]
Definition: video_out_xcbxv.c:158
xv_prefertype
Definition: video_out_xcbxv.c:158
Definition: video_out_xcbxv.c:158
Definition: video_out_xcbxv.c:158
Definition: video_out_xcbxv.c:158
◆ VIDEO_DEVICE_XV_DECL_SYNC_ATOMS
| #define VIDEO_DEVICE_XV_DECL_SYNC_ATOMS |
Value:static const char *const sync_atoms[] = \
{ "XV_SYNC_TO_VBLANK", "XV_VSYNC" };
◆ VIDEO_DEVICE_XV_DOUBLE_BUFFER_HELP
| #define VIDEO_DEVICE_XV_DOUBLE_BUFFER_HELP |
Value:_(
"enable double buffering"), \
_("Double buffering will synchronize the update of the video " \
"image to the repainting of the entire screen (\"vertical " \
"retrace\"). This eliminates flickering and tearing artifacts, " \
"but will use more graphics memory.")
#define _(String)
Definition: vcdplayer.h:39
Referenced by open_plugin(), and open_plugin_2().
◆ VIDEO_DEVICE_XV_FILTER_HELP
| #define VIDEO_DEVICE_XV_FILTER_HELP |
Value:_(
"bilinear scaling mode"), \
_("Selects the bilinear scaling mode for Permedia cards. " \
"The individual values are:\n\n" \
"Permedia 2\n" \
"0 - disable bilinear filtering\n" \
"1 - enable bilinear filtering\n\n" \
"Permedia 3\n" \
"0 - disable bilinear filtering\n" \
"1 - horizontal linear filtering\n" \
"2 - enable full bilinear filtering")
#define _(String)
Definition: vcdplayer.h:39
Referenced by open_plugin(), and open_plugin_2().
◆ VIDEO_DEVICE_XV_PITCH_ALIGNMENT_HELP
| #define VIDEO_DEVICE_XV_PITCH_ALIGNMENT_HELP |
Value:_(
"pitch alignment workaround"), \
_("Some buggy video drivers need a workaround to function properly.")
#define _(String)
Definition: vcdplayer.h:39
Referenced by open_plugin(), and open_plugin_2().
◆ VIDEO_DEVICE_XV_PORT_HELP
| #define VIDEO_DEVICE_XV_PORT_HELP |
Value: _("Selects the Xv port number to use (0 to autodetect).")
#define _(String)
Definition: vcdplayer.h:39
Referenced by open_plugin(), and open_plugin_2().
◆ VIDEO_DEVICE_XV_PREFER_TYPE_HELP
| #define VIDEO_DEVICE_XV_PREFER_TYPE_HELP |
Value:_(
"video display method preference"), \
_("Selects which video output method is preferred. " \
"Detection is done using the reported Xv adaptor names.\n" \
"(Only applies when auto-detecting which Xv port to use.)")
#define _(String)
Definition: vcdplayer.h:39
Referenced by open_plugin(), and open_plugin_2().